Thank you for your application. The mod team has looked it over and discussed it, and come to the conclusion that it needs some REVISIONS. A few points of concern are:
-While you provided a lot of detail in the personality section, it was not made explicitly clear what was canon and what was conjecture or products of the AU or of aging her up. Several major traits didn't line up with what we did see in canon or seemed like enough of a stretch to need better justification, in particular the claim that she tinkers as a hobby (when in canon she seems to do it chiefly to more closely emulate Kim), the idea that she's a hyper-intelligent tech genius (when in canon she seems clever for her age, but as far as tech we see a rather low-tech grappling hook and enough know-how to hit the off-switch on a machine she uses regularly), and the claim that she's "rarely socially awkward". This section needs a thorough rewrite that draws a clearer line between canon, headcanon, and products of the AU process or aging up. (Her page on the KP wiki seems to say she's 12, though, so unless there's a mistake there, it doesn't seem like she should be that dramatically different due to aging.) -The powers themselves are perfectly reasonable, but we're going to need to tone down the equipment a great deal. It wouldn't be fair to the player base to admit a character who carries enough gear to effectively replicate several superpowers when everyone else is limited to one. With that in mind, we've given the okay to: the microcommunicator/scanners, the goggles, one gas mask, the solar chargers, and the first aid kit and lasso. The pet robot is also okay, if we can take out the part about running on gamma radiation (seems unnecessary, and would be a safety concern IC). If you need explanations as to why the other items weren't approved, feel free to contact us and ask. -The structure of the history is alright and you provided a good level of detail, but some of those details don't line up with the Institute's setting. In particular, Emma's school is also a mutant-only school, so it wouldn't make sense for Joss to have been there before her mutation was discovered. Also, there doesn't seem to be a clear reason for the incident described in her history to make anyone suspect she was a mutant, since she'd already tested negative and still wasn't showing any powers. -We weren't sure what age and how verbal you meant when you said that she "learned to speak after a few months", and wanted to check that her development was still within the normal human range (and not an extra mutation). -Saying she's "an absolute prodigy with everything she [does]" doesn't seem canon-supported or balanced. -The samples look good overall, and you have the sound of her voice down well, but we'd like to see a different third-person sample. The current one meets length requirements, but largely focuses on actions and doesn't really provide a sense for her thought processes, feelings, and inner world as a whole.
PENDING
Thank you for your application. The mod team has looked it over and discussed it, and come to the conclusion that it needs some REVISIONS. A few points of concern are:
-While you provided a lot of detail in the personality section, it was not made explicitly clear what was canon and what was conjecture or products of the AU or of aging her up. Several major traits didn't line up with what we did see in canon or seemed like enough of a stretch to need better justification, in particular the claim that she tinkers as a hobby (when in canon she seems to do it chiefly to more closely emulate Kim), the idea that she's a hyper-intelligent tech genius (when in canon she seems clever for her age, but as far as tech we see a rather low-tech grappling hook and enough know-how to hit the off-switch on a machine she uses regularly), and the claim that she's "rarely socially awkward". This section needs a thorough rewrite that draws a clearer line between canon, headcanon, and products of the AU process or aging up. (Her page on the KP wiki seems to say she's 12, though, so unless there's a mistake there, it doesn't seem like she should be that dramatically different due to aging.)
-The powers themselves are perfectly reasonable, but we're going to need to tone down the equipment a great deal. It wouldn't be fair to the player base to admit a character who carries enough gear to effectively replicate several superpowers when everyone else is limited to one. With that in mind, we've given the okay to: the microcommunicator/scanners, the goggles, one gas mask, the solar chargers, and the first aid kit and lasso. The pet robot is also okay, if we can take out the part about running on gamma radiation (seems unnecessary, and would be a safety concern IC). If you need explanations as to why the other items weren't approved, feel free to contact us and ask.
-The structure of the history is alright and you provided a good level of detail, but some of those details don't line up with the Institute's setting. In particular, Emma's school is also a mutant-only school, so it wouldn't make sense for Joss to have been there before her mutation was discovered. Also, there doesn't seem to be a clear reason for the incident described in her history to make anyone suspect she was a mutant, since she'd already tested negative and still wasn't showing any powers.
-We weren't sure what age and how verbal you meant when you said that she "learned to speak after a few months", and wanted to check that her development was still within the normal human range (and not an extra mutation).
-Saying she's "an absolute prodigy with everything she [does]" doesn't seem canon-supported or balanced.
-The samples look good overall, and you have the sound of her voice down well, but we'd like to see a different third-person sample. The current one meets length requirements, but largely focuses on actions and doesn't really provide a sense for her thought processes, feelings, and inner world as a whole.
You have one week to respond to these requests.